Friday, 26 July 2013

The Flock’s menu theme will sooth your mood


Indie developers Vogelsap have released the menu theme for their upcoming suspense multiplayer The Flock. Vogelsap will release new information like gameplay, soundtracks, artwork and screenshots each week until they show their perfectly creepy game off at Gamescom. This week, it’s a stunning menu theme.


"In overwhelming numbers the Flock swarm the Carrier. All of them helplessly wanting to possess the artifact, not realizing, that in the end there will always be a Carrier... "

The studio has made the artwork and track available for download, get the links below:
• Download the artwork here (1920x1080) www.bit.ly/flockpromo
• Download the music here www.bit.ly/flockmenutheme

Artwork by Bo Zonneveld
www.bozonneveld.com

Music - Felix Jr Pulmano
www.soundcloud.com/tonsofpaperbrokenpen

Additional Music & Mixing - Steven Hoes
www.soundcloud.com/stevenhoes


If you’d like to follow the game’s progress, check out The Flock on Facebook and Twitter.

About The Flock


The Flock will feature asymmetrical online multiplayer in which players start out as the Flock and need to go in search of the solar capsule, also known as the light artifact. Grabbing the artifact will transform the player into the Carrier.
As the Carrier, you need to survive as long as possible and try to hold the artifact for a set amount of time in order to win the game. However hunting Flock might be lurking around the corner and kill you in an instant and steal the light artifact for themselves, in their turn becoming the new Carrier.

Flock are bigger, faster and can reach far higher places than the Carrier. But the Carrier is not helpless. It can use the solar capsule to spot moving players which will be burned to their death in an instant as a result. In their defence, Flock players can decide not to move and be safe from the light!

The dark atmosphere will help making it an engaging, sometimes even scary game. Players will switch roles from hunter and being hunted. This will make it a psychological experience in which players must deal with their weaknesses very carefully and play to their strengths or be outsmarted by other players.

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