Mirror’s Edge had been one
of those games ahead of it’s time and lucky for us it’s getting a reboot. This
time we’ll be able to experience the action-adventure on next-gen consoles, and
that’s the reason why it has taken so long for DICE to reveal the game.
EA Games executive vice
president Patrick Söderlund spoke to GameReactor,
saying that they wanted to get the right concept for the game.
"Well, there's two things when you look at what to build. First and foremost frankly, what does the team want to build? Cause you need a passionate team to get a great game out. And obviously you want to make sure whatever the team wants to build resonates with consumers or players. And in this particular case I think we seem to have done both of those." He said.
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